Return To Castle Wolfenstein On Mac
Return to Castle Wolfenstein is set during World War II, located somewhere in Germany. It blends warfare and the occult mixed in with science fiction, bringing together battles waged between opposing regular armies, mummies, undead warriors, demon bosses and mutant horrors. This makes for some very exciting & interesting game play. Single & Multiplayer games to choose from:
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- Single Player:
- You are B.J. Blazkowicz on a desperate mission behind enemy lines.
- Use your wits, agility, and firepower to defeat the enemies awaiting you.
- There are times for stealth and there are times for all out firepower.
- Half the battle is figuring out which works best.
- Multiplayer:
- The multiplayer component of Return to Castle Wolfenstein is a team-based game that pits an Axis team against an Allied team in one of three gameplay modes:
- Objective (wolf MP) the default multiplayer mode.
- Stopwatch (wolf SW) Switch mode, swap sides after each round
- In Checkpoint (wolf CP) Battle for flag control.
- Not all of the play modes are available on all of the maps.
- You play as a member of the Axis or Allied team, as one of four classes:
- Soldier
- Engineer
- Medic
- Lieutenant
- Compatibility
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Architecture: PPC (Carbonized)
- Minimum System Requirements:
- Mac OS 9.2 or later with virtual memory
- Mac OS X, 10.1 or later
- Power Mac G3/G4/iMac(Flat-Panel or later)/PowerBook G4 (Gigabit Ethernet or later)
- 500 MHz processor or faster
- 128MB of RAM
- 3D Graphic Acceleration required (ATI Radeon, Nvidia GeForce or later)
- Multiplayer Requirements:
- Internet (TCP/IP) and LAN (TCP/IP only) play supported
- Internet play requires at least a 100% Mac compatible 56.6 Kbps modem
- Note:
- A 100% full OpenGL compliant 3-D video card is required.
- Return to Castle Wolfenstein uses OpenGL to support 3-D hardware accelerator.
- Return to Castle Wolfenstein has been tested on many but not all of the major cards incorporating the chipsets listed below.
- ATI Radeon
- All nVidia GeForce chips
Return to Castle Wolfenstein is set during World War II, located somewhere in Germany. It blends warfare and the occult mixed in with science fiction, bringing together battles waged between opposing regular armies, mummies, undead warriors, demon bosses and mutant horrors. This makes for some very exciting & interesting game play. Single & Multiplayer games to choose from:
- Single Player:
- You are B.J. Blazkowicz on a desperate mission behind enemy lines.
- Use your wits, agility, and firepower to defeat the enemies awaiting you.
- There are times for stealth and there are times for all out firepower.
- Half the battle is figuring out which works best.
- Multiplayer:
- The multiplayer component of Return to Castle Wolfenstein is a team-based game that pits an Axis team against an Allied team in one of three gameplay modes:
- Objective (wolf MP) the default multiplayer mode.
- Stopwatch (wolf SW) Switch mode, swap sides after each round
- In Checkpoint (wolf CP) Battle for flag control.
- Not all of the play modes are available on all of the maps.
- You play as a member of the Axis or Allied team, as one of four classes:
- Soldier
- Engineer
- Medic
- Lieutenant
- Compatibility
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Architecture: PPC (Carbonized)
- Minimum System Requirements:
- Mac OS 9.2 or later with virtual memory
- Mac OS X, 10.1 or later
- Power Mac G3/G4/iMac(Flat-Panel or later)/PowerBook G4 (Gigabit Ethernet or later)
- 500 MHz processor or faster
- 128MB of RAM
- 3D Graphic Acceleration required (ATI Radeon, Nvidia GeForce or later)
- Multiplayer Requirements:
- Internet (TCP/IP) and LAN (TCP/IP only) play supported
- Internet play requires at least a 100% Mac compatible 56.6 Kbps modem
- Note:
- A 100% full OpenGL compliant 3-D video card is required.
- Return to Castle Wolfenstein uses OpenGL to support 3-D hardware accelerator.
- Return to Castle Wolfenstein has been tested on many but not all of the major cards incorporating the chipsets listed below.
- ATI Radeon
- All nVidia GeForce chips